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Dopamine Collector Pack Odds

Every number on this page comes straight from the game's code. Each pack holds 5 cards, and the last card is always Rare or better.

Rarity odds by slot

SlotCommonUncommonRareEpicLegendary
Slots 1–380%20%–––
Slot 4–75%25%––
Slot 5––70%23%7%

In about 3% of packs, the slot 5 card is replaced by a card from the Lost World set: Rare 50%, Epic 34%, Legendary 13%, Mythic 3%.

What that means per pack

Finish odds

Each card rolls for a finish separately, from the rarest down. Fused cards get double the finish chances.

FinishChance per cardHow else to get it
Shiny 1 in 16 Polish 3 spares of the same card
Chrome 1 in 40 Polish 6 spares of the same card
X-Ray 1 in 90 Polish 10 spares of the same card
Glitch 1 in 180 Polish 16 spares of the same card
Galaxy 1 in 400 Polish 25 spares of the same card
Solid Gold 1 in 1,000 Polish 40 spares of the same card
Frostbite 1 in 50 (Dec–Feb only) Seasonal: only from packs and fusing during its months
Bloom 1 in 50 (Mar–May only) Seasonal: only from packs and fusing during its months
Sunburst 1 in 50 (Jun–Aug only) Seasonal: only from packs and fusing during its months
Haunted 1 in 50 (October only) Seasonal: only from packs and fusing during its months

Is anything hidden?

No. Pulls are decided on our server with secure random numbers, and these odds are the same for everyone. They are also shown in the game, at the bottom of the Collection tab.

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